Tuesday, August 4, 2009

Demi-Power for early lead

Confused what a Demi-Power tab is?
Under the tab demi-quest you have access to 5 gods.
Each represent one of your stats.
You collect Demi-points for each one
One way is through Battle of players
The other is receiving a blessing which you can select from the demi power page.
The more points of one = new power, quest, or item
Receiving a blessing takes 24, or 48 hours to recharge, and cannot get blessed by a different god until that time is up.
The rewards match the god type. Strength God will result in rewards that focus on strength
Bellow is the gods

God of energy-Blessing 100 points to her with a 24 hour wait till next blessing
Ambrosia: Welcome to my Temple young warrior. There is much knowledge and power that I can bestow upon one such as you. I foresee greatness in your future.
Her symbol represents: Wisdom, Knowledge, and Magic. She shines her light on the inventive and those that explore the arcane. Those aligning with her Star are imbued with mystical powers.



God of Attack- Blessing 100 points to his tier with 24 hours till next blessing
Malekus: The Road to Power is a long and dangerous road, filled with many trials and formidable challenges. With my aid, I can make you a great conquerer. Without me, I cannot promise you the same.
His symbol represents: Power, Ambition. He grants power to those desiring to move up in the world and aspiring for greatness.



God of Defense- 100 points 24 hour wait
Corvintheus: The Road of the Warrior is filled with many difficult choices which will define the course of one's development. It is important that you understand the ways of the world and guard yourself from false temptation.
His symbol represents: Protection, Courage, and Honor. Those following his path believe in Chivalry and protecting those around them with their strength in arms and will.




God of Health- 100 points 24 hour wait
Aurora: Many warriors draw strength from those around them. It is important to keep those precious to you close. They may prove to make every difference with your future successes.
Her symbol represents: Health, Kindness, and Love/Passion. She blesses her followers with strong bodies, long life, and happy relationships with others.



God of Stamina- 200 points!! 48 hour wait
Azeron: There is much evil in this world, but not all that is evil is lost to the world of light. One must learn to peer into what is gray and cloudy and distinguish between light and darkness. Only then can one know true justice.
His symbol represents: Night, Judgement, and Redemption. For those who have fallen into hard times and strayed from their path, Azeron provides them the strength to endure and serves as a guide in the darkness to light the way.

Growing your army and facebook rights

Growing your army in any facebook social based rpg game is very important. In Castle age it is not just important but necessary. Besides the fact the more allies you have the bigger your army, but you will find as you quest some require a set amount of players in your army. Hopefully when you joined you already had plenty of friends addicted to this game, but for many of us this is not the case.
The way facebook would prefer you gain an army is through friend invites.


This can be simply done by clicking the My army option that rests above your experience bar on any page. This method is the safest, yet most annoying way to gain more. Since social networks like facebook creates so much junk from each friend on a day to day basis, plenty of people avoid looking at every notification sent, which mean many invites get lost under super pokes and Cause invitations.

If there is a safe method that means there is a not so safe one. Logic deems it so. As many learn fast it is no great secret that most topics under the games forum/discussion board accessed up top of the game page consist of ADD ME FACEBOOK for CASTLE AGE friend. There is the obvious danger of gaining invites from perfect strangers, but than again this is the internet most of us by now know that danger. The other one you don't hear of so much until its too late.
Sending Add requests to more than 250 people you don’t know within a 24-48 hour span of time can result in a suspension of your account.
250 is a big number but its in no way impossible to happen. So remember having a huge army is nice, but just the right amount of patience can go a long way. Feel free to gauge which way you 't want to build your army. Just don't try to max out to 500 in one night and you should be fine. Just be aware that these people will have access of all your facebook information unless you take the necessary steps in creating facebook groups to organize which friends get to see your stuff. Click here for a guide on the matter

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Don't forget to battle 10 friends a day for extra points
This is done under Battle under the training tab
This helps you gain favor points which are required to obtain some of the rarer items

Monday, August 3, 2009

Basic Game Info from the creater's help page

Help/FAQ

Energy

Energy is used to complete quests. Each quest costs a specific amount of energy to complete. Energy recharges slowly over time as you rest away from the game. The Oracle is able to provide a full energy refill in return for favor points. You can increase your maximum energy in the Keep page, every time you level up.


Health

Health determines how many times you can fight before needing to heal. When your health drops below 0, your opponent is rewarded an increase to their kill count. Similarly, when you eliminate an enemy by dropping their health to 0, your kill count is increased. You can view your statistics in the Keep page. You can also increase your maximum health at the keep page, every time you level up.


Stamina

Stamina is used in battles. Each battle fight against another player costs 1 point of stamina. Stamina recharges over time. You can increase your maximum stamina in the Keep page, every time you level up.


Experience

Experience is rewarded for doing quests, fighting battles and training friends. The green experience bar located to the top right corner of the game shows how much experience you currently have and how much it will take to advance one level. Once you fill up your experience bar, you will gain a level and the experience bar will reset. Every time you gain a level you are rewarded 5 skillpoints that you may distribute towards one of your Stats: energy, health, stamina, attack or defense.


Quests

Do quests to progress in the game's story and earn gold and experience. The quests page is divided into multiple stages. The first stage of the game is the "Land of Fire". This stage has 5 regular quests and one special quest. To progress to the next stage you need to earn influence in the first 2 quests of the stage. Do each quest several times until you fill up the green influence bar on the left side of the quest.

Gaining influence - In later stages, you will need to equip the proper general to earn influence and progress in a quest. On the left side of each quest is a picture of the general that you have to equip before undertaking that quest. To equip a general, click on the large portrait on the top right of the screen currently set to your active general. From there, click a general to equip.

Unlocking other stages - The other stages of the game are "Land of Earth", "Land of Mist" and "Land of Water". Click on the "Locked" link above each stage icon at the top of the quest page to find out what is required to progress to that stage. If you have completed the requirements, the stage icons will be shown as unlocked and colored. You can click the image of the stage, such as "Land of Earth", to list the quests for that stage.


Battles

Fight other online players through the Battle system. There are two options for battling, invading and duels.

Invading - Invading will attack the opposing player with your whole army. One soldier, one item, and one magic spell are used to the fight for each army member you have. For every 5 army members you have, one of your generals will also join the fight. Invading favors players with a large army count, and an even distribution of items, soldiers and number of generals. Your attack and defense stats may also drastically affect the battle.

Dueling - Duels pit your active general against the opposing player's active general. Equip your best general to duel. Duels favor players that invest in a few, but high quality equipment, a better active general. Your attack and defense stats will greatly affect battles.


Training Grounds

Training grounds gives you an opportunity to earn 1 free favor point per day. You must train 10 friends within 24 hours to receive this favor point. Friends who are trained receive a small notification about their training.


Heroes

You may hire many heroes in Castle Age, but you may only have one of them set as your General at any given time. Buy heroes at the Heroes page and set them by clicking on the large active general portrait on the top right of the screen or by navigating to the generals page(Heroes page->Generals page). Your currently set general is shown on the top right hand side of the screen.


Town

The town page is divided into four sections. The town is where you buy soldiers, items, and land. You can also stats on the magic spells that you've collected during your quests.

Soldiers - soldiers give you extra attack and defense during battles. Each army member you have will be equipped with a soldier when invading. Soldiers are not used during duels.

Black Smith - Vulcan the blacksmith can forge some higher quality equipment than what your soldiers normally use. His services are somewhat expensive however, and are best used to equip your generals for duels when you are at a lower level. Only one item is equipped per soldier during Invading. The game will automatically choose the highest defense items to use for defending, and the highest attack items for attacking.

Magic - Magic spells can only be obtained through questing. This page allows you to view the magic spells that you have acquired. There will be more quests to obtain spells from in the future.

Land - Land allows you to earn income hourly. Invest early to earn a lot of gold for more soldiers, items and magic later on. The price of land increases as you own more land.


Oracle

You can purchase refills, special items, generals, magic spells and soldiers at the The Oracle page. The Oracle can grant your wish for a donation in favor points. Alternatively, a limited number of favor points can also be acquired at the Training Grounds.


Demi Powers

Once every 24 hours you can receive a blessing from a Demi Power. Each blessing you receive will increase one of your stats: health, attack power, defense, stamina or energy. You may trade blessings at a later time for unique epic items as well as undertake special quests given by each Demi Power.


Keep

The Keep page is divided into three sections, stats, treasury and comments. The Stats section is where you can see your stats, upgrade your stats if you have extra skillpoints, view gifts that were given to you as well as consumables(energy refill potions that were given to you by other players), view the soldiers, items, magic, generals and land that you have collected throughout your adventures.

Treasury - The Treasury widget is located below your stats box in the Keep page. For a 10% fee, you can hide your wealth at the treasury. Hiding your gold means that other attacking players cannot rob you of your well earned money.

Comments - You can access comments via the comments tab. The comments page is where you can post a comment to other people. You can also send them gifts in this page.


Army

A large army count allows you to utilize all of your items, soldiers and magic spells when invading. You may also give your army members gifts, peace offerings and consumable potions. The comments section allows you to interact with your army. If you like the game, help spread the word!